You do not have to be good-aligned or have high influence with Casavir to romance him, however his reaction to some of the more aggressive flirts are more favorable if you are not evil and if you have a high influence with him. Additionally, if you missed a lovetalk, you can get it by talking to Casavir. The last meeting with Bishop still requires high influence with him to eventually obtain a different conclusion.Ĭasavir Romance Specific Information: Several talks are ‘hidden’ and will appear if certain events occurred and you talk with Casavir. You do not have to be evil-aligned or have high influence with Bishop to romance him. Neeshka’s cutscene occurs if influence with her is higher than with Elanee.īishop Romance Specific Information: Two or three talks are ‘hidden’ and will appear if certain events occurred and you tried to flirt with Bishop. The first lines of NWN1-style talks are voiced in Bishop’s Romance-OC, and the cutscenes with Neeshka and Bishop are fully voiced.
#Neverwinter nights 2 mods adwr mod#
The mod does not modify the influence over the characters, in order not to upset the game’s balance. The flirts differ between acts or between the different stages of the relationship.
#Neverwinter nights 2 mods adwr series#
George RR Martin put a lot of grit and sexuality into the Song of Ice and Fire series and created a great piece off tie storytelling in a genre that tended to cater to more black and white views of the world.This is a modification for the NWN2-OC that adds new dialogues, expansions to the existing dialogues and the flirt-pack for Bishop and Casavir, as well as the Wall scene for Neeshka, and flirts for all 6 romanceable characters (Bishop, Casavir, Neeshka, Gann and Saffiya).įlirt-packs are accessed via the main question menu, where the new option (Flirt with …) will appear. I think in the end if mature content gets implemented this way, where it is a choice and a core mechanic of the game then it stops being just for titilation. Be the school tramp and some people will seek you out but others will judge and hate you.
Become a notorious thug and some may be intimidated but the police will look down on you. Which will change how people react to the character. Something is also like to see is a characters actions effecting some reputation sliders. I could easily see the "sins" mechanic used in Heileen being used here Depending on your character, and the choices you made, some may be more likely to succeed than others. Generally through money, brute force, stealth, persuasion, or seduction. Almost every challenge can be solved multiple ways. it's a gritty setting where some people are out to take advantage of the heroine and others are kind hearted and willing to help. I'd love to see a game from Winter Wolves similar in theme to ADWR. In COR it's a young person at court and you can manipulate court politics through leveraging power, wealth, and seduction. Will she steal, mug, work, con or prostitute herself to survive? Suddenly alone she needs to figure out quickly how she's going to leverage her skills. In ADWR you play a princess trying to survive on the streets after she escapes the sacking of the capital. They both let the player pick different solutions to problems, and there are always consequences. Two games that fit this for me are the Neverwinter Nights mod "Dance with Rogues" and the Choice of Games adventure "Choice of Romance".
I like games that can get kind of gritty and maybe show a universe that is a little more mature and nuanced than normal.